The Marines - United States Colonial Marines, that is - gain their resources from Atmospheric Processors (a.k.a. You still need resources to upgrade your units, of course, but they're much less of a hassle to accrue in AVPE. These two control ideas offer a world of ease in a genre that typically feels awkward on consoles.Īnother way in which the game is streamlined is the typically forced "farming" convention of the genre has been done away with. Instead of drawing a box around units you want to move (similar to the way you'd select folders on your PC's desktop) they've also made it so that the longer you hold down the A button, the larger the radius of the cursor becomes and the more units you can select. Quite the contrary, it helps the game be more controllable and obvious. In fact, it might even sound weird, or bad. Perhaps the single most important interface idea this game utilizes is that you control the screen - with your cursor fixed in the center - as opposed to the usual inherently clumsy attempt for the use of a mouse cursor controlled with a game pad. In addition, there are some even new ideas - fully backed by Fox - thrown into the mix. Zono has taken ideas that already existed in the franchises and naturally extrapolated them out into an RTS setting with surprising success. However, given the three opposed forces - Marines, Aliens, and Predators - the typical three race setup of an RTS seems like a natural fit. Further, these violent sci-fi powerhouses have usually been applied to first person shooter context. Aliens and Predators both come from films which bear their names, but there has never actually been an AVP movie there have been plenty of comics and a large number of games, though. With a few tweaks and a tasty license, they may bring RTS to the console masses. That's just what Electronic Arts and developer Zono have decided to do. But that doesn't mean that with some care and attention, an attempt can't be made to bring the genre to a wider audience. As with RPGs, the console definition of a strategy game veers off at a steep angle from that of PC. Despite the arguable inspiration for the genre being Tecno Soft's early Genesis masterpiece Herzog Zwei, the genre came into its own on the PC - and thanks to an evolution to keyboard and mouse input, is pretty cemented to it. On consoles, though, it's a different story. Games like Warcraft III and Age of Mythology sell tens of thousands - even multiple millions - of copies. The real time strategy genre is one of the most popular on PC.
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